Who is mello and near in death note




















Near also appears to be ambidextrous, playing darts with his left hand and stacking dice with his right. Despite his genius abilities, Near has low social knowledge and is bad at interacting with others. As stated in Death Note How to Read , "he is only able to display his true deductive powers when he has the support of his members.

Near is rather codependent, as seen when he asks Rester to accompany him on his flight to Japan due to having never flown alone. Near is very calm and stable, a trait that is described in Death Note How to Read as potentially being "above that of L's. He is also shown to have a sense of humor, such as when he stated that Light was "popular with the ladies" while discussing with Rester the roles of Misa Amane and Kiyomi Takada in the Kira case.

Near shows much more emotion and displays far more facial expressions in the manga than he does in the anime. For example, when the SPK members were killed around him in the anime, Near keeps a stern look, but he is visibly upset in the manga. However, in the anime, it is possible he did get genuinely affected by the deaths of the SPK members, as he started to berate Light for giving away the notebook just after they die, when immediately after that Near acknowledged himself that with the circumstances Light faced, anyone, would have given away the notebook.

Tsugumi Ohba , the writer of Death Note , said that Near becomes less likable as the story progresses, citing the upcoming plan to have the notebook at a later point in history. Ohba added that Near's cheeky behavior, intended to reinforce his childishness, had been construed as annoying. The author said that a negative reaction led to a difference in their attitudes and that people may have seen Near as a cheat or wannabe L.

In the post-series one-shot chapter, Near is shown to have great respect for L, basing much of how he solves crime on L's methods, even to the point where he only takes cases that he has a personal interest in rather than trying to pursue justice.

Much like L, Near shows various unusual mannerisms during his day-to-day life. He is usually seen hunched over rather than sitting, and he also constantly plays with various toys, which he uses in his theories. With extremely childlike interests, his surroundings always have toys, dice, or darts strewn about. Even though he is only playing, piecing together a patterned puzzle starting out of nowhere and the like easily shows a sample of his abilities and intelligence.

Normally, his fixation with toys is light, but he does seem to have favorites, such as the toys he took with him when escaping the SPK headquarters while it was under attack by Hitoshi Demegawa and other Kira supporters. Three years after the main story, Near takes an interest in building Tarot card stacks. Of course, these structures are far beyond normal size, easily covering an entire room. It appears that Near would despise anyone who knocks down these structures, accidentally or intentionally.

He also seems to have a love for dice. Although Near is always surrounded by toys, few of them are electronic. Most of his toys are the types that need to be moved manually, such as his action figures, darts, and dolls. His electronic toys include his remote-control rubber ducks and a battery-powered train.

However, despite his childish interests and activities, he seems to be the most mature in realistic compared to Light, L, and Mello, when it comes to his ideals, with a very pragmatic point of view on justice, being an existentialist.

In the Never Complete One-shot, while Near is willing to go against Kira, he refuses to outright go against the American government, due to how Near himself lives in America, when America was able to purchase the Death Note. Though Near notes that it would have been hard for America to freely use the Death Note if the entire world knows that it is in possession of the American government. Near is introduced to the story as a child at Wammy's House. He is first seen sitting alone in a room piecing together a white puzzle, with the puzzle's only design being a black letter 'L' in the corner.

As some children run by the room, a young girl named Linda asks Near if he wants to play with them. Near replies, "No, thank you, Linda," and continues to put together his puzzle.

Soon after, Roger Ruvie comes by the room with Mello and brings the two children to his office. There, Roger informs the two boys that L has died.

Although Mello reacts rather violently to the news, Near remains quiet, sitting on the floor piecing together his puzzle. Mello begins questioning Roger, asking how L could say that he would catch Kira but end up dead himself. Near picks up his completed puzzle and turns it upside down, causing the pieces to fall about. He states, "If you can't win the game, if you can't solve the puzzle, you are just a loser. Mello asks Roger if he or Near was chosen as L's successor, and Roger replies that L had not yet decided.

Roger asks if the two boys could work together. Near responds with a positive "alright," while Mello says it will never work because they "don't get along. Mello leaves the orphanage, and Near stays at Wammy's House for an unknown period of time. In the time between learning of L's death and the creation of the SPK, Near gathers evidence related to the Kira case. Because all of the data gathered by L had been deleted, Near starts from scratch.

The Director informs the President that the current 'L' is false and was created by the Japanese Police to avoid disorder. The President is informed that the murders performed by Kira were done with a Death Note. The Director asks Near if these statements are correct, and Near replies that they are. Near explains that on November 5, , L pursued Higuchi , and Higuchi was surrounded by police cars in his vehicle within forty minutes. Near says that L warned the police to not get near Higuchi's car, meaning that there is no doubt that Higuchi had the ability to kill.

The President asks Near if he thinks Higuchi killed with a Death Note, and Near responds that the notebook has the power to kill those whose name is written in it. Near explains that a policeman at the scene reported hearing Higuchi mention a notebook that could kill someone whose face you know if you write their name in it. Near says that afterward, a notebook was removed from the scene and taken away via helicopter. Near says that this indicates that with L gone, the notebook is most likely in the hands of the Japanese Police.

The Director tells the President that Near began his own investigation with no prior evidence, but his research material that he brought for the President support his theory. The President asks the Director who this boy is, and the Director responds that Near is the rightful successor to the name of 'L. However, shortly after, Takimura committed suicide, and Near considers the possibility that Kira may have been responsible for Takimura's death.

The Task Force then decides they have no choice but to ask for Near's help in this situation. He was a little Shinigami who only wanted to get the notebook stolen from him by Ryuk. Because of that, he's easy to forget as he only appears in bits and pieces here and there. He managed to steal the show in every scene, however. His attitude towards both the human world and meh personality made him unique in a series so set on cat and mouse play.

Sadly, it's never shown in the anime, but at the end of the manga's run, fans get to see Near eating a bar of chocolate. It was the perfect bit of symbolism for how Kira was brought down, that it always took both of them ever to hope to achieve what L couldn't do. It was the final piece to Near's character since he lacked the desire for sweets that his counterpart had, only inheriting the odd manner in which he sat.

It's a shame the anime never felt the need for it. It's strange to think about considering how anti-social the character was throughout the series, almost incapable of communicating with others properly. Tiny nuggets were hinting at his codependence and need of others, however.

Near was afraid to fly on a plane alone, asking Rester to accompany him for no other reason than so he wouldn't be alone in what he deemed a scary situation. Teru's character is one of the more underrated ones in the whole series, as his descent into complete madness is very well done.

Due to his devout worship of Kira, it's often overlooked that his ideals didn't necessarily line up with Light's. Light's goal was to deter criminals, making them scared ever to commit a criminal act again. Mikami, meanwhile, cared more about retribution, killing anyone who had a criminal record, no matter how reformed they were. Considering how dark a series Death Note is, it's somewhat surprising that Soichiro got to die a relatively happy death or as satisfied as one can be after being shot.

In the manga, after Mello has successfully stolen a Death Note, he even goes so far as to attempt to blackmail the president of the United States into giving him funds and resources to aid his pursuit of Kira and to evade Near, threatening that if his demands are not met he will use the Death Note to force the president to launch the United States' nuclear missiles and start World War III. Arguably, Mello is not trying to defeat Kira out of a sense of "justice" but because capturing Kira will prove to the world that Mello is indeed the worthy successor to L as the world's greatest detective and not simply a runner-up to Near.

As Mello describes his goal in his own words, "I will become number one! The book also states that Mello has an excellent mind and that he sometimes lets his emotions get in his way. Tsugumi Ohba , the writer of Death Note , has stated that Mello works hard for everything, unlike Near, whose intellectual gifts are natural. Similar to L's fondness for sweets, Mello is seen eating only bars of chocolate, even when talking. In the manga, he is seen licking the chocolate before eating it.

Mello also has a habit of bending his right leg up while sitting, often with his left leg turned outwards. He tends to alternate between that pose and simply crossing his right leg over his left leg. Another trait of his that is comparable to L is his tendency to take drastic strategies to confuse and force the hand of his opponents, as well as his lust for victory and the need to satisfy his ego.

Mello is first introduced to the story as a young teenager at Wammy's House. He is shown playing outside with some other children and hitting one in the head with a soccer ball , while Near stays indoors alone, working on a blank puzzle. When the children go back indoors, Mello can be seen holding a smaller boy back. The manager, Roger Ruvie , then asks him and Near to join him in his office, where he tells them of L's death.

Mello is shocked and angered by the news. He is told that L failed to choose either him or Near as a successor. Roger tries to persuade them to work together, but while Near is willing, Mello refuses, pointing out that they never get on and that in terms of knowledge and ability, Near is always ahead of him no matter how hard he tries. Calmly and methodically, Mello himself states that Near should be the successor, and he soon after runs away from Wammy's House, determined to find Kira his own way.

Sometime after leaving the orphanage, Mello goes to America, where, three years after running away, he joins forces with Rod Ross , a leading Mafiosi. He proves his worth by destroying mob bosses whom even Kira could not identify, and his advice proves invaluable to Ross, who is persuaded to help Mello claim the Death Note.

Ratt keeps Mello informed of the SPK's plans. When Takimura is killed, an action Mello recognizes as one of Kira's possible murders, Mello realizes that Kira potentially has access to police information. He then forces Soichiro to come to the USA and hand over the Death Note, which is placed in a missile that cannot be tracked by radar. The missile crashes into the ocean, and the Mafia are able to obtain the Death Note before the authorities can trace it.

During these events, Mello communicates with Soichiro while eating chocolate, a fact that is passed on to Near—Mello's intention being to show his rival that he has beaten him an obtained the Death Note first. Shortly after, Mello has a member of the Mafia write down the names of almost every member of the SPK, not only to severely hinder Near's investigation and reduce the number of his resources, but also to kill the spy within the SPK should Near plan on getting to Mello through the spy.

Mello again contacts Soichiro and threatens to use the Death Note to kill him and Sayu unless he passes on information, such as the real name of the current L, who is Soichiro's son Light Yagami. The Kira Task Force manages to gain a reprieve by telling Mello that the new L is Touta Matsuda but that he just acts on the instructions of the other members and is not the real brains of their operation. Mello sees the Task Force as next to useless because of how little progress they have made since L's death and, recognizing that Matsuda is indeed not the person issuing orders, does not kill him.

Mello contacts the president, David Hoope , and blackmails him into granting Mello access to satellite surveillance, weapons, funds, and information on the SPK. After learning the SPK has narrowed his hideout to four locations, Mello moves.

Meanwhile, the Shinigami Sidoh , who is the original owner of the Death Note Mello now possesses, also finds out Mello's location and is able to get there first. Appearing before the Mafiosi, the monstrous Sidoh causes them to panic in horror.

Only Mello stays calm and his cool attitude and hard stare unnerves even the Shinigami, and bargains with Sidoh, instructing him to guard the hideout in case of an attack by the SPK. Sidoh reveals to Mello that two rules in the Death Note—including the one stating that the user dies unless he kills someone every thirteen days—are fake.

Mello begins to theorize that Kira probably used that rule to fool the Japanese police into thinking he was innocent which is what happened. Light uses another Death Note to make Neylon mail him the Mafia's location. Taking advantage of Mello contacting the president, Light sends a US Army Special Forces team led by Yitzak Ghazanin to raid the Mafia hideout, but it is foiled when Sidoh helps Mello and his accomplices escape and all the US Army Special Forces team are killed except one, who later commits suicide after biting down on a cyanide pill hidden in his tooth.

The Mafia is tracked down again, however, and this time raided by the Kira Task Force led by Soichiro Yagami , who currently possesses Shinigami Eyes after making the eye deal with Ryuk. As the raid commences, all but two of the Mafia members die, which leads Mello to suspecting that Kira is behind the attack.

He has the remaining two gangsters guard the notebook. However, the Task Force manage to capture them and regain the notebook. Mello reveals to the Task Force that he has the entire hideout rigged with explosive, which allows him to demand that the Task Force destroy the cameras on their helmets, drop their weapons, and have one of its members enter the room Mello is in while bringing a mask and the notebook, which leads to a tense showdown between Soichiro and Mello. Although he has a Death Note and can see Mello's real name, Soichiro, a principled man and upstanding law officer, gives his enemy every opportunity to surrender, only to be shot at and fatally injured by another Mafiosi who was later shot by Touta Matsuda.

Shuichi Aizawa holds Mello at gunpoint, again demanding that he surrender, but Mello detonates the bombs, survives the explosion, and escapes. He is left badly scarred along the left side of his face above his mouth; the gas mask he was wearing at the time protected the rest of his face.

Mello makes his way to New York where he hides out in the home of Halle Lidner , an SPK member, who keeps him up to date with Near's latest theories concerning the Kira case. Lidner wants Kira captured and appears to believe that Mello and Near are both needed for this to happen, even if they fail to work together.

Mello later forces his way into the SPK HQ while holding Lidner at gunpoint, intending to retrieve the one existing photograph of himself from Near. When Near states that Mello has actually been a big help in his own investigation, Mello becomes enraged and turns his gun on Near, saying that he isn't a tool Near can use to solve a puzzle.



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