Provided you have the available goo, you can keep swapping through enemy bases until you find one to your liking. The battle process is simple. Tap on the type of monster you wish to deploy and tap where you wish to set them. Each of your monsters will have different strengths and weaknesses. Some will excel at destroying structures, others will be good with walls, and others will be able to take a lot of damage while the rest pound away.
The battle will continue until you either retreat, lose all your monsters, destroy the entire base, or run out of time. Tips and Tricks Arranging your base is important. There are various strategies you can use, but a good starting one is to place your Town Hall and Silos in the center, surround them with weapons and traps, and surround that area with walls.
The walls will stop enemies long enough for the weapons to deal significant damage. Keep your team varied. Filling your team with one strong class may work for a while, but stronger bases will have answers to your plan. Retaliating and failing will hurt more than just letting them go. Make full use of damage protection. You need to unlock other monsters using the Monster Locker for you to be able to produce them. Roblox — YouTube. In order to enter the gated entrance, players need to find a key that can be dropped from Orcas.
Click on the red X that appears in the upper right corner of the picture of the monster you want to cancel. In order for the X to appear, mouse over the monster in the queue. This refunds all of the Goo needed to create the monster. This ability deals damage to units and buildings in a small area around the unit. It can be researched to deal more damage. This unit has never seen much use, and in my opinion, this upgrade is not enough to make the unit viable.
The problem with the unit is its speed is too fast, causing it to move in well before your tank units get the attention of the towers. This causes the Wormzer to get annihilated quickly, this leaves you with little chance to gather resources. Your putty is better spent elsewhere.
Finally, we are getting to more useful abilities. The Project X unit is designed to attack defensive towers. While its health is less than that of the much more used Crabatron, its damage is vastly higher. The new ability granted to the Project X unit is acid spores. When researched to level one, any time the unit dies it will explode. The explosion of acid deals damage at first. If you can get this unit near defensive towers long enough with the use of putty, the explosion can be devastating to defensive towers and walls.
Although not very high on my list of choices for upgrades, this one will definitely be worth the upgrade later on.
The Teratorn was widely used, if not overused, before the addition of the Aerial Defense Tower. With more anti-air defenses now being used, we are not seeing it used in battle as much. But, with the new ability of ricochet, it may yet again become viable if properly used. When first trained, the ricochet ability bounces from one target to another.
As it becomes upgraded, the number of bounces increases. This allow the unit to both destroy towers and steal resources at the same time, as long as you have managed to take care of any anti-air defenses before sending these units in. This ability is one of the more desirable ones, it can be used in numerous ways as previously stated. The once feared Teratorn is now even more dangerous than before. The most dangerous and destructive unit in the game so far, now even more so.
The unit D. E was given the ability to launch rockets from range. After researching to level one, D. E is given rockets with a range of With the slow speed of this unit, the ranged rockets are an excellent addition.
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